Physics · Kinematics

Velocity-Time Law

The velocity-time law describes how the velocity grows linearly with time under constant acceleration.

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Formula

LaTeX: v = a \cdot t + v_0
v in m/s · a in m/s² · t in seconds [s] · v₀ in m/s
Diagram: a v-t line meets the axis at v₀; a slope triangle shows Δv over Δt as the acceleration a.tvv₀ΔtΔva = Δv/Δt
The velocity grows linearly with time; the slope of the line is the acceleration a, the intercept is v₀.

Variables & units – Velocity-Time Law

SymbolMeaningUnit
vVelocity at time tm/s
aConstant accelerationm/s²
tTimes
v₀Initial velocitym/s

Derivation & background – Velocity-Time Law

Acceleration is defined as the change of velocity per time: a = Δv/Δt. If a is constant, v grows linearly, a straight line with slope a in the v-t diagram. The area under the line is the distance travelled, which is how the v-t law and the distance-time law are connected. Braking is the case a < 0.

Exam blueprint

Validity range

Holds for constant acceleration along a straight line. Braking is described with negative a. For varying a the relation only holds differentially: a = dv/dt.

Derivation steps

Constant acceleration means the velocity changes by the same amount every second.

  1. 1Definition: a = Δv/Δt = (v − v₀)/t.
  2. 2Solve for v: v = a·t + v₀.

Rearrangements

Time to reach a target speed

The numerator is the change in speed, not the final speed.

Acceleration from two speeds

A negative value means braking (deceleration).

Task variant

A car accelerates at a = 2.5 m/s² from 0 to 100 km/h. How long does it take?

100 km/h = 27.8 m/s. t = (27.8 − 0)/2.5 ≈ 11.1 s.

A cyclist speeds up from 20 m/s to 26 m/s in 3 s. Find a.

a = (26 − 20)/3 = 2 m/s².

Common mistakes

Substituting km/h directly.

Always convert to m/s by dividing by 3.6 first.

Dropping v₀ and writing v = a·t although the body is already moving.

v = a·t only holds for a start from rest.

Ignoring the sign of a when braking.

Insert deceleration as a < 0, otherwise the body speeds up in the calculation.

Exam context

  • Often a sub-step: first find v(t), then compute distance, momentum or kinetic energy from it.

These mistakes cost points in real exams. The set drills them until they stick.

Formula cluster

Laws of motion

The v-t law is the derivative of the distance-time law.

Worked example

A train moves at v₀ = 10 m/s and accelerates with a = 1.5 m/s² for t = 8 s: v = 1.5 × 8 + 10 = 22 m/s (79 km/h).

Applications

Acceleration measurement (0-to-100 time), braking deceleration, lift control, sports analysis (sprint start)

Quanta exam set

Curated exam set for "Velocity-Time Law":

Question (front)

Which formula describes Velocity-Time Law?

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Question (front)

How do you rearrange v = a·t + v₀ for Time to reach a target speed?

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Question (front)

Which common mistake happens with Velocity-Time Law?

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Scientific sources

Common notations & search queries

v=a*tv=at+v0v = a·t + v₀Geschwindigkeit-Zeit-GesetzEndgeschwindigkeit berechnenBeschleunigung Formel Zeitvelocity time formulaa=v/t umstellen

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Frequently asked questions about Velocity-Time Law

How do you calculate the final speed with v = a·t + v₀?+

Multiply the acceleration by the time and add the initial velocity. Example: a train travels at v₀ = 10 m/s and accelerates for 8 s at a = 1.5 m/s²: v = 1.5 × 8 + 10 = 22 m/s, which is about 79 km/h. All quantities belong in SI units; divide a speed in km/h by 3.6 before substituting. Intuitively the formula says: the acceleration states how many m/s the body gains per second. At a = 1.5 m/s² it thus gets 1.5 m/s faster every second. When braking, insert a as negative and v decreases accordingly.

What does an acceleration of 1 m/s² mean intuitively?+

It means the velocity increases by 1 m/s every second; after three seconds the body is 3 m/s faster. The double unit m/s² is best read as "(m/s) per s". For scale: a brisk small car manages about 3 m/s² when pulling away, emergency braking is 8 to 10 m/s², free fall is 9.81 m/s², and a Formula 1 car brakes at up to 50 m/s² (about 5g). Acceleration is not limited to speeding up: physically every change of velocity is an acceleration, including braking (negative sign) and even pure changes of direction in circular motion.

How do you rearrange v = a·t + v₀ for the time?+

First subtract v₀ on both sides, then divide by a: t = (v − v₀)/a. The numerator is the change in velocity, not the final velocity, which is the most common mistake. Example: a car accelerates at a = 2.5 m/s² from 0 to 100 km/h (27.8 m/s): t = (27.8 − 0)/2.5 ≈ 11.1 s. Slowing from 26 m/s to 20 m/s at a = −2 m/s²: t = (20 − 26)/(−2) = 3 s; two negative signs cancel and the time is positive as expected. If a negative time comes out, signs or start and end values are swapped. A unit check (m/s divided by m/s² gives s) secures the result.

What is the difference between velocity and acceleration?+

Velocity says how fast the position changes (m/s); acceleration says how fast the velocity changes (m/s²). Both can independently be large, small or zero: an aircraft in cruise is very fast but unaccelerated (a = 0). A ball at the top of a vertical throw momentarily has v = 0 yet is fully accelerated at g = 9.81 m/s², otherwise it would stay up there. The directions need not agree either: when braking, a points against the motion. This distinction is the core of many conceptual questions; anyone who equates v and a fails exactly these tasks.

How do you read velocity and acceleration from diagrams?+

Remember two rules: slope and area. In the s-t diagram the slope is the velocity; a steeper curve means faster, a parabola indicates acceleration. In the v-t diagram the slope is the acceleration: a line with positive slope means constant a, a horizontal line uniform motion. Additionally, the area under the v-t curve is the distance travelled; for the trapezoid made of the v₀ rectangle and the acceleration triangle this gives exactly s = v₀t + ½at². Exam problems like to combine segments: first accelerate, then drive at constant speed, then brake. Split the diagram into these phases and compute the areas separately.

Retain Velocity-Time Law for exams

Create a curated FSRS exam set for v = a·t + v₀: formula recall, variables, derivation, rearrangement, worked example, common mistakes and exam context.

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How do you calculate with Velocity-Time Law?

Here is how to work through a typical Velocity-Time Law (v = a·t + v₀) task step by step:

  1. 1

    Task

    A car accelerates at a = 2.5 m/s² from 0 to 100 km/h. How long does it take?

    Solution path

    100 km/h = 27.8 m/s. t = (27.8 − 0)/2.5 ≈ 11.1 s.

  2. 2

    Task

    A cyclist speeds up from 20 m/s to 26 m/s in 3 s. Find a.

    Solution path

    a = (26 − 20)/3 = 2 m/s².